Sleepers 1.0


 

Sleepers

Write Scene List

Emotion  +Action = Story         Ex + Ax = Sx

In the beginning of my story, this event occurs: Edward Snowden leaks secrets which causes the US  Government to review documents and discovers an oversight issue with the  National Security Agency  and  which in turn causes a backlash against the Central intelligence agency 

It makes my main character (MC) feel that his life is at risk(What is he) a government mole/spy living in Europe under an alias

So he/she does this: arrange to move himself and his life, into and out of the business

But that makes someone else do this (cause and effect):His handler to take notice

That event makes MC feel: he needs to leave once the THE COMPANY/US NATIONAL SECURITY AGENCY is disbanded he feels that it’s safe to leave he gathers all the things he needs to leave.

So MC does this: getting ready to leave

 

ACT 1

Computer specialist Edward Snowden, who gained worldwide fame after disclosing top secret documents of the US National Security Agency,

 

1         Sequence 1:Opening Image :MC is found (dream sequence) running for his life behind enemy lines

Goal: To Show MC past history or state of mind

Activity : Moving in a situation on pure instinct

Complication: Alone reacting only moving without thought uncontrolled

Scene  “Entering “THE COMPANY/US NATIONAL SECURITY AGENCY” as a recruit and how he was trained, an EXT The Farm “

Scene “In Europe on assignment ..living his his/her* everyday life “

Scene “Living the dream not knowing where to go stuck in a dream world”

Scene “Hoping to escape hears the call to duty ,,,”

Scene “….the dream ends ..is real?”

2         Sequence: Theme Stated:“Sleeper” Awakens 

Goal: Waking from his dream(nightmare)

Activity: Battlefield fighting to Reality of the real World

Complication: The War within himself rages on.

Scene  “Waking to the reality of it all .”

Scene “The big revile …The Company/US National Security Agency is gone?”

Scene “The know and the not so good.”

Scene “How the handler hands things. “

Scene “Why are you still here (Orders) ?”

ACT 2a

3         Sequence: Catalyst, Awaking changed change in his state of being ,mind for, thought, living . life.

Goal :Heading the call.

Activity: Sleeper awakens

Complication: The war between the warrior and the beast he is trapped and divided

Scene “It was all just a dream.”

Scene “How to wake a sleeper? “

Scene “The effects of the drugs”

Scene “What time is it?”

Scene “Can you tell what we are doing ?”

4         Sequence: “Debate” Concern’s from Outside forces and the Pentagon on who is in charge

Goal : Introduction of the handler

Activity: Team up (Batman and Robyn)

Complication: Friend or foe *(Agent handler)

Scene  Handlers back story and what makes them tick

Scene “Why the two man team works ?”

Scene “What’s happing now in the world… and how long have I been asleep…for? “

Scene “What do you mean the CIA is Dead? “

Scene “Who Is running the show ?”

1. Opening Image(1):
THE COMPANY/US NATIONAL SECURITY AGENCY/US NATIONAL SECURITY AGENCY  training grounds empty . the view of the ground after a congress judges that THE COMPANY/US NATIONAL SECURITY AGENCY/US NATIONAL SECURITY AGENCY is no longer needed or a valid resources to police the world and that the United states is no longer going to the police the reset of the world do to lash backs by the world leaders and the UN have been disbanded and no longer have a budget and have gone dark..but in an underground bunker one server turns on an old world hardware turns on and on the screen starts to run the code….Sleeper…startup …program modifications…and in a home in south east Asia a young woman awakes holding  her head rolls out bed.
2. Theme Stated(5):
The room is glowing computer hard and with iv bags to mainline the NZT48 cocktail that brings the “sleeper” online the agent .. needs no support staff, is able to start the drip of the drug that brings the active online the sonic refresh activates the sleeper to the state of awareness but the NZT48 wakes the “sleeper” programming to the point of readiness and full functioning capability. The agent is given his directive to complete all his or her task , and can be central transported from their location via underground networks to decentralized sites near and around a central network or hub.
3. Set-up(1-10): 1
Do to the downing of a THE COMPANY/US NATIONAL SECURITY AGENCY/US NATIONAL SECURITY AGENCY sleeper cells for an clandestine ops can be ran from a decentralized location , with a preordained and determent mission to blend and react to any given host of objectives without anyone knowing they fit into a host of preoperative functions and with a reanimation blend that brings up a nominative list of directive ran from a underground bunker in their resident which is a part of their deep cover and made to blend into their everyday life of their cover’s aliases operational directive.

4. Catalyst(12): 2-3
THE COMPANY/US NATIONAL SECURITY AGENCY/US NATIONAL SECURITY AGENCY declassified operation given to the USA military and brought online by the pentagon and the State Department , to check for mission readiness and determine validity to actually field and support capability the “Sleeper” program is brought online and sleepers agents in 10 countries are brought online link with their handlers who work in close coordination with them the assure their cover identities stay in place and to maintain a senses of continuity with the covert op and the day to day life of the operative.
5. Debate (12-25): 3-6
Wither to use the operatives or to disband them disbanding of the THE COMPANY/US NATIONAL SECURITY AGENCY/US NATIONAL SECURITY AGENCY, puts this program to the front of black ops and is slated for decommission groups arise to remove them but need arises that puts the program at the forefront of national security and the “sleeper” program is brought online.

ACT 2b “Break into Two”

5         Sequence: What is the NZT48 ?cocktail and how does it work?

Goal : “The Push”

Activity : Showing the push in effect

Complication: The nature of the transition of the agent is top secret.. what does it take to wake a sleeping giant.

Scene “We saw you give the cocktail what’s in it?”

Scene “,…and the beat goes on”

Scene “….the treat is real..”

Scene “Mix-logy”

Scene ..Don’t rock the boat “

6         Sequence: B Story

Goal : Pentagon comes calling

Activity : Call to Duty

Complication: True Self

Scene “..Why doesn’t the rabbit run?”

Scene “How long do we have …?”

Scene “..Now or Never..?”

Scene “What about my ..?”

Scene “Sleeper…sleeps”



6. Break into Two(25): 6-9
A undercover “sleeper” is awaken to turn a coup in a foreign government as the “sleeper” comes online, the handler is brought in the military command unaware of the protocols in place , high command almost kill’s operative not aware the role the handlers play and the handler is immediately returned to the black site to aid her agent thru the awaking stage.
7. B Story (30): 15-16
Government entities that are wishing to overtake the program for their own means try to strong arm the program…
8. Fun and Games (30-55):16-25
Not needed
9. Midpoint (55):30 31-34

The “Sleeper” is brought online , given orders and handler is working the command protocols while running covert ops and bring the ops’ black elements on line.. the sleeper his complete it’s task and over throwing the coup the powers at be are able to remain in control but the command unit is amazed at the level of easy the “sleeper” is able to complete its task and is able to slip back into the covert operation of his day-to-day life without issue.
10. Bad Guys In Close In (55-75):35
The coup leaders are back in the North after the fail in the southern region of the country and are unaware why it didn’t work after analyst of all there information they believe that outside forces stop there successful attempted  to take over the country they work quickly to reorganize their supporters and attempt to restage the coup with supports in the north..the government is on the brink of falling when the “Sleeper” is brought in to stop the overthrow ..but the leaders are only there to determine the cause and the reason why their efforts were over turn…
11. All Is Lost (75):36-40
The undercover “sleeper” is trapped in an attempted to return .. the mission is on the brink of failure when the op’s handler has to open a protocol that is in place to remove any operative out of harm’s way by using a coordinated strike teams that are in place for emergency support and to aid an op’s mission ‘ the command is surprise by this information and attempted to gain control of the team .. on the ground but they are able to get away before contact is made.
12. Dark Night of the Soul (75-85):41-42
Sleeper agent is put in harm’s way to trigger the strike team .. the off book ops is deemed “Night wind” but the team doesn’t show ..showing the level intelligence the team has and is determine they’re monitoring the agent biofeedback response and has protocols’ in place to determine if the agent is really in need of support.

ACT 3

7         Sequence: Midpoint

Goal : Complication (best) What is the activity state of the sleeper once he/or she is brought online

Activity : Instance reaction from a non-active state to complete awareness

Complication: Hyper Awareness hence handlers have to be clean of everything

8         Scene “The past comes creeping …in”

Scene “Why is this still ongoing..?”

Scene “…The NZT48 is bad”

Scene “Remix”

Scene “Extract”

9         Sequence: Bad Guys In Close In

Goal : level of speed of thought mind and body

Activity : movement of thought and action to be self aware

Complication: processing information with a high level of skill and action in regard to the moment

 

Scene “How do they do that?”

Scene “interaction of thought into action”

Scene “Pure movement with pre plan thought”

Scene “The Clarity of mind”

Scene “Sleeper engaged”


13. Break into Three (85):43-45
the program is deemed worth and each handler is assigned an agent to support them and back them up the “Sleeper” program is brought fully online.
14. Finale (85-110):50
“Sleeper” in the field ending and responding to issues with advice and targeted response time without help of command or over site
15. Final Image(110):60

Sleeper attacking an underground bunker with a group of captured seals on the inside…”When there is no One else to call…..You wake a sleeping Giant”

…Fade to Black

 


Describe your perfect beat sheet

 

1         Sequence 1

a.       Complication (best) MC is found (dream sequence) running for his life behind enemy lines

b.      Complication (worst) Moving in a situation on pure instinct

c.       Complication (genre) Alone reacting only moving without thought uncontrolled

2         Sequence 2

a.       Complication (best) Waking from his dream(nightmare)

b.      Complication (worst) Battlefield fighting

c.       Complication (genre) a warrior waging war against himself

3         Sequence 3

a.       Complication (best) Awaking changed

b.      Complication (worst) Hearing a call awakes

c.       Complication (genre) Sleeper is awaking

4         Sequence 4

a.       Complication (best) Introduction of the handler

b.      Complication (worst) Team up (Batman and Robyn) “Which one of you is Batman and who is Robin?”

c.       Complication (genre) Agent/Handler

5         Sequence 5

a.       Complication (best) What is the NZT48 ?cocktail and how does it work?

b.      Complication (worst) “The Push”

c.       Complication (genre) Showing the push in effect

6         Sequence 6

a.       Complication (best) Pentagon comes calling

b.      Complication (worst) Call to Duty

c.       Complication (genre) True Self

7         Sequence 7

a.       Complication (best) What is the activity state of the sleeper once he/or she is brought online

b.      Complication (worst) Instance reaction from a non-active state to complete awareness

c.       Complication (genre) Hyper Awareness hence handlers have to be clean of everything

8         Sequence 8

a.       Complication (best) level of speed of thought mind and body

b.      Complication (worst) movement of thought and action to be self aware

c.       Complication (genre) processing information with a high level of skill and action in regard to the moment

 

Main Character Flaw Brainstorm

 

Keeping your main character’s flaw in mind, what’s the Worst situation he could find himself in ? He is a company man but unaware he is a sleeper , so hearing  the new the subjective of  his unconscious mind starts to act on the issue unknown to his conscious self as a defense measure.

What is the First Action your MC would take? To understand that his subconscious self is acting on the behalf of himself, he starts to react to the subconscious treats like it is real.

How might that action Backfire? His conscious self falls when the agent side of himself is awaking again as a sleeper agent, forcing him into action , the view of the persona becomes dark he is a prisoner the persona is locked up the two sides of the id are playing to the side of the sleeper and the awake persona

Who is the Least Likely Person who might help the MC or team up with him? The handler is the only one who is able to help the awaken persona

What New Action might that that Person push the MC to take? His treatment is the only thing that awaken the persona the NZT48 or ZTI

Who or What might Get In the Way of this new activity? The unaware , persona of the conscious mind the non-agent  his only role is the cover role and is unaware of any of the actions of his unconscious self.

How might the flaw of the MC turn into a SKILL? By taking his treatment it awakens all the skill trapped in the unconscious mind the sleeper the ultimate intelligence gathering agent that is totality the ice berg under the water.

What Surprising Final Action could be taken that is the least likely thing your

 

 

 

 

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